AI Insights · Timothy · December 2021
Top 5 Train Games in Chile Q4 2021
An overview of the performance of the top 5 train games on a unified platform in Chile during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 train games in Chile showcased varied performance trends across weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period.
City Train Driver Simulator 3D from Quiet Games experienced fluctuations in its metrics. Weekly revenue spiked to $26 in early October but saw periods of no revenue through November and December. Weekly downloads peaked at 3.3K in early November before falling to 677 by mid-December. Active users followed a similar trend, increasing to over 6K in early November and then gradually declining to around 4.9K by the end of December.
Thomas & Friends Minis by Budge Studios maintained relatively steady performance. Weekly revenue hovered around $200, peaking at $242 in late October but dropping to $81 by the end of December. Downloads ranged from 1.4K in late September to 1.1K by the end of December. Active users saw a gradual decline from 2.6K to slightly over 2K during the quarter.
Train Taxi from SayGames Ltd showed consistent activity. Weekly revenue varied slightly, reaching up to $31 in early November but declining to $6 by the end of December. Downloads rose to 1.2K in mid-October but saw a decrease to 768 by mid-December, with a slight recovery to 1.2K by the end of December. Active users peaked at 2.7K in early November before gradually falling to around 2.1K by the end of December.
Train Station 2: Rail Tycoon by Pixel Federation Games demonstrated strong performance. Weekly revenue saw a steady increase, reaching $419 by the end of December. Downloads fluctuated, peaking at 1.7K in the final week of December. Active users also saw a significant rise, ending the quarter at approximately 6.7K.
Thomas & Friends: Magic Tracks from Budge Studios showed mixed results. Weekly revenue varied, peaking at $127 in late September but ending the quarter at $72. Downloads fluctuated, with a high of 1.4K in late September and a low of 701 in late October. Active users saw a decline from 3.6K in late September to around 2.6K by the end of December.
These insights are based on data from Sensor Tower. For more details and deeper insights, visit Sensor Tower.